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In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
I'm no fortune teller, but I can already pretty much guarantee a few of the features you'll find in The Elder Scrolls 6.
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without bugs.
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
There's that, plus the sheer number of years it could take to implement, and how it would slow down the development of ... really want Elder Scrolls 6" ...
Starfield’s Shattered Space DLC was meant to usher in a new era for Bethesda’s divisive space game Starfield, rekindling ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
The latest skateboarding game has been a while in the making, but developer Full Circle, part of EA, hasn’t been quiet about the development ... The Elder Scrolls VI. With only a teaser trailer ...